Writing on software design, company building, and the aerospace industry.

All of my long-form thoughts on programming, leadership, product design, and more, collected in chronological order.

Justin Bowen is TonsOfFun

Born and raised on the peninsula in the San Francisco Bay Area, I was fortunate to be exposed to both business and technology at a very young age. Video games were a huge influence on my interest in computers and programming. I used to play games like DOOM, Quake, Hexen, and Duke Nukem 3D at my dad's office with the tech support crew at the end of the work day.